Its like a container with a collection of items that only 1 out of all will be selected. Level lists are easy enough to understand. Weapons go directly into inventory and not the outfit list. There is 1 slot for each part the NPC would wear, gloves, helmets, curaiss, rings, shields etc etc. Inside it will be either level lists if you want the NPC to have a random clothing/armor items or specific parts if you want them wearing 1 outfit only. They are basically a container like a chest or an inventory that the NPC will wear. Let me explain how the default outfits work. Or merge all the esp files with TesVsnip and make sure the ID numbers are all unique before loading it into the CK. If you do a level list with all the armor mods you have you would need to make the mods all ESM's so the level list mod can find the items. Also if you download a new armor or weapon you would be able to add it to the lists. This would be to your advantage because you could add the new armor to the default outfits level lists and not need to add more NPC's which would lower the chance that the new gear would spawn. Yeah its pretty much make your own collection of mod armor and weapons into level lists and default outfits.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |